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Introduction

Ubiquitous computing... little computers everywhere... the idea comes from Art. Society has been benefiting from Ubiquitous Art for years now. Something in almost every environment you enter today has been designed, improved or influenced by an artist. Look at your clothing--some of it must have been designed by a fashion artist. Look around the room--the chair you sit in, the desk you sit at, the telephone you talk on, the picture frame that surrounds a family photo, the utensils we eat and cook with, the jacket of the book we read, automobiles, postage stamps, the advertisement on the back page of a magazine, even the very typeface of the paper you're reading now. Art enhances and improves our aesthetic environment at every opportunity--until we sit down at a personal computer.

Blah![*] Something is not quite right with the aesthetics of today's graphical user operating environments and software applications. As a formally trained visual artist, I want to learn what role Art and the artist play in the creation of GUI software in the past, present, and future. My three main questions are:

I've prepared for this discussion in the following way:


next up previous contents
Next: What role have artists Up: Art and the User Previous: Contents   Contents

sean dreilinger

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