Audience in the Black Box Virtual Room TEDxSanDiego 2013

Audience in the Black Box Virtual Room   TEDxSanDiego 2013
2013-12-14 08:58:39
photo attribution: sean dreilinger durak.org

Qualcomm Wireless Reach re:connect Space in the Black Box Theater

This is the space to interact with our speakers, your fellow attendees, and virtual visitors from around the globe. Meet the Qualcomm Wireless Reach project partners in Kenya, Japan, and Indonesia who are joining TEDxSanDiego online for the livestream and live discussion. Tweet yourself into the Minglestream by posting your questions, reactions, and inspirations using #TEDxSD.


The Big Wall in the Vroom

The Big Wall in the Vroom (Virtual Room) is a tiled display environment with four rows of eight displays for a total of 32 narrow-bezel NEC X551UN LCD displays with a 55" screen diagonal. Each of the displays has full HD resolution (1920x1080 pixels), adding up to 66 million pixels on the entire wall (15,360 x 4,320 pixels). We also support multi-channel audio, and use a four-camera optical tracking system from Vicon. All displays have been attached in 2x2 patterns to mounting structures, which are either installed in movable containers (OptiPortables) or suspended from above. The displays in the Big Wall are driven by 16 rendering PCs running CentOS Linux, each with dual Nvidia Geforce 580 graphics cards. Additionally, there are three separate control PCs (head nodes), each of them set up for one of the three supported software environments: CGLX, CalVR and SAGE.

ivl.calit2.net/wiki/index.php/Infrastructure#The_Big_Wall…


Qualcomm Wireless Reach

Qualcomm believes access to 3G, 4G and next-generation mobile technologies can improve people?s lives. Qualcomm Wireless Reach? is a strategic program that brings wireless technology to underserved communities globally and that supports the company?s long-term business goals. Wireless Reach invests in projects that foster entrepreneurship, aid in public safety, enhance the delivery of health care, enrich teaching and learning and improve environmental sustainability. The goal of Wire

Sets

TEDx San Diego 2013 (grayscale)

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  • Date and Time (Modified): 2013:12:14 08:58:39
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  • Description: photo attribution: sean dreilinger http://durak.org Qualcomm Wireless Reach re:connect Space in the Black Box Theater This is the space to interact with our speakers, your fellow attendees, and virtual visitors from around the globe. Meet the Qualcomm Wireless Reach project partners in Kenya, Japan, and Indonesia who are joining TEDxSanDiego online for the livestream and live discussion. Tweet yourself into the Minglestream by posting your questions, reactions, and inspirations using #TEDxSD. The Big Wall in the Vroom The Big Wall in the Vroom (Virtual Room) is a tiled display environment with four rows of eight displays for a total of 32 narrow-bezel NEC X551UN LCD displays with a 55" screen diagonal. Each of the displays has full HD resolution (1920x1080 pixels), adding up to 66 million pixels on the entire wall (15,360 x 4,320 pixels). We also support multi-channel audio, and use a four-camera optical tracking system from Vicon. All displays have been attached in 2x2 patterns to mounting structures, which are either installed in movable containers (OptiPortables) or suspended from above. The displays in the Big Wall are driven by 16 rendering PCs running CentOS Linux, each with dual Nvidia Geforce 580 graphics cards. Additionally, there are three separate control PCs (head nodes), each of them set up for one of the three supported software environments: CGLX, CalVR and SAGE. http://ivl.calit2.net/wiki/index.php/Infrastructure#The_Big_Wall_in_the_Vroom Qualcomm Wireless Reach Qualcomm believes access to 3G, 4G and next-generation mobile technologies can improve people?s lives. Qualcomm Wireless Reach? is a strategic program that brings wireless technology to underserved communities globally and that supports the company?s long-term business goals. Wireless Reach invests in projects that foster entrepreneurship, aid in public safety, enhance the delivery of health care, enrich teaching and learning and improve environmental sustainability. The goal of Wire
  • Rights: copyright (c) sean dreilinger
  • Subject: ucsd
  • Title: Audience in the Black Box Virtual Room - TEDxSanDiego 2013
  • Captions Date Time Stamps: 2013-12-20T11:04:13
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  • Date Time: 2013:12:14 08:58:39.02
  • Image Description: photo attribution: sean dreilinger http://durak.org Qualcomm Wireless Reach re:connect Space in the Black Box Theater This is the space to interact with our speakers, your fellow attendees, and virtual visitors from around the globe. Meet the Qualcomm Wireless Reach project partners in Kenya, Japan, and Indonesia who are joining TEDxSanDiego online for the livestream and live discussion. Tweet yourself into the Minglestream by posting your questions, reactions, and inspirations using #TEDxSD. The Big Wall in the Vroom The Big Wall in the Vroom (Virtual Room) is a tiled display environment with four rows of eight displays for a total of 32 narrow-bezel NEC X551UN LCD displays with a 55" screen diagonal. Each of the displays has full HD resolution (1920x1080 pixels), adding up to 66 million pixels on the entire wall (15,360 x 4,320 pixels). We also support multi-channel audio, and use a four-camera optical tracking system from Vicon. All displays have been attached in 2x2 patterns to mounting structures, which are either installed in movable containers (OptiPortables) or suspended from above. The displays in the Big Wall are driven by 16 rendering PCs running CentOS Linux, each with dual Nvidia Geforce 580 graphics cards. Additionally, there are three separate control PCs (head nodes), each of them set up for one of the three supported software environments: CGLX, CalVR and SAGE. http://ivl.calit2.net/wiki/index.php/Infrastructure#The_Big_Wall_in_the_Vroom Qualcomm Wireless Reach Qualcomm believes access to 3G, 4G and next-generation mobile technologies can improve people’s lives. Qualcomm Wireless Reach™ is a strategic program that brings wireless technology to underserved communities globally and that supports the company’s long-term business goals. Wireless Reach invests in projects that foster entrepreneurship, aid in public safety, enhance the delivery of health care, enrich teaching and learning and improve environmental sustainability. The goal of Wireless Reach is to create sustainable advanced wireless projects that strengthen economic and social development. To date Wireless Reach has 88 projects in various stages of development in 34 countries. http://www.qualcomm.com/wirelessreach
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