The NexCAVE at CalIT2 TEDxSanDiego 2013

The NexCAVE at CalIT2   TEDxSanDiego 2013
2013-12-14 12:38:55
photo attribution: sean dreilinger durak.org

CALIT2 3-D Caves in Atkinson

Although they sound like something out of science fiction, these caves are a virtual-reality environment that allow you to venture into worlds as small as nanoparticles and as big as the cosmos?permitting scientists new insights that could fuel discoveries in many fields. The CAVEs are five-sided virtual reality (VR) rooms where scientific models and animations are projected in super high definition stereo on 360-degree screens surrounding you, and onto the floor as well. Thanks to the rooms? unique shape and special screens that allow you to use 3D polarizing glasses, you can fly over a strand of DNA and look in front, behind and below you, or navigate through the superstructure of a building to detect where damage from an earthquake may have occurred. The Explore Earth Cave immerses you in a walk through the redwoods or a visit to the Luxor in Egypt. Adding to the virtual reality in the CAVEs is the surround sound system, which harnesses recent advances in wave field synthesis?a way to maximize the perception of many channels of sound coming from different sides of the room.

3D Virtual Reality Environment Developed at UC San Diego Helps Scientists Innovate: www.calit2.net/newsroom/release.php?id=1383

Calit2's gets 'awesome' lab honors: www.universityofcalifornia.edu/news/article/24021

Getting the bigger and fuller picture
research.universityofcalifornia.edu/stories/2012/04/3-d.html

The NexCAVE was inspired by the StarCAVE and designed and developed by Calit2 Research Scientist Tom DeFanti, Virtual Reality Design Engineer Greg Dawe, Research Scientist Jürgen Schulze and Visualization Specialist Andrew Prudhomme. The Calit2 NexCAVE includes of 17 JVC Xpol (cross-polarized) panels, arranged into five columns, and produces data resolution close to human visual acuity (defined as ?20/20 vision?). The Calit2 NexCAVE has an effective resolution of 10,000 x 1,500 pi

Sets

TEDx San Diego 2013 (color photos)

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  • Date and Time (Modified): 2013:12:14 12:38:55
  • Artist: sean_cut_this_wqxxxst @ durak.org +1 (971) 533-7283
  • Copyright: sean dreilinger http://durak.org
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  • Date Created: 2013:12:14
  • Time Created: 12:38:55-08:00
  • City: 0.3 miles NW of San Diego Califo
  • Province- State: California
  • Credit: sean dreilinger sean_cut_this_stuswur @ durak.org
  • Source: http://durak.org/sean
  • Copyright Notice: Copyright (C) 2013 sean dreilinger - All Rights Reserved.
  • Caption- Abstract: The San Diego California Temple is the 47th constructed and 45th operating temple of The Church of Jesus Christ of Latter-day Saints. Located near the La Jolla community of San Diego, it was built with two main spires, but unique to this temple are four smaller spires at the base of each main spire (...)
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  • Location: TEDxSanDiego - Atkinson Hall - C
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  • Creator: sean dreilinger
  • Description: photo attribution: sean dreilinger http://durak.org CALIT2 3-D Caves in Atkinson Although they sound like something out of science fiction, these caves are a virtual-reality environment that allow you to venture into worlds as small as nanoparticles and as big as the cosmos?permitting scientists new insights that could fuel discoveries in many fields. The CAVEs are five-sided virtual reality (VR) rooms where scientific models and animations are projected in super high definition stereo on 360-degree screens surrounding you, and onto the floor as well. Thanks to the rooms? unique shape and special screens that allow you to use 3D polarizing glasses, you can fly over a strand of DNA and look in front, behind and below you, or navigate through the superstructure of a building to detect where damage from an earthquake may have occurred. The Explore Earth Cave immerses you in a walk through the redwoods or a visit to the Luxor in Egypt. Adding to the virtual reality in the CAVEs is the surround sound system, which harnesses recent advances in wave field synthesis?a way to maximize the perception of many channels of sound coming from different sides of the room. 3D Virtual Reality Environment Developed at UC San Diego Helps Scientists Innovate: http://www.calit2.net/newsroom/release.php?id=1383 Calit2's gets 'awesome' lab honors: http://www.universityofcalifornia.edu/news/article/24021 Getting the bigger and fuller picture http://research.universityofcalifornia.edu/stories/2012/04/3-d.html The NexCAVE was inspired by the StarCAVE and designed and developed by Calit2 Research Scientist Tom DeFanti, Virtual Reality Design Engineer Greg Dawe, Research Scientist Jürgen Schulze and Visualization Specialist Andrew Prudhomme. The Calit2 NexCAVE includes of 17 JVC Xpol (cross-polarized) panels, arranged into five columns, and produces data resolution close to human visual acuity (defined as ?20/20 vision?). The Calit2 NexCAVE has an effective resolution of 10,000 x 1,500 pi
  • Rights: copyright (c) sean dreilinger
  • Subject: ucsd
  • Title: The NexCAVE at CalIT2 - TEDxSanDiego 2013
  • Captions Date Time Stamps: 2013-12-20T10:18:47
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  • Country: United States of America
  • State: California
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  • Date Time: 2013:12:14 12:38:55.96
  • Image Description: photo attribution: sean dreilinger http://durak.org CALIT2 3-D Caves in Atkinson Although they sound like something out of science fiction, these caves are a virtual-reality environment that allow you to venture into worlds as small as nanoparticles and as big as the cosmos—permitting scientists new insights that could fuel discoveries in many fields. The CAVEs are five-sided virtual reality (VR) rooms where scientific models and animations are projected in super high definition stereo on 360-degree screens surrounding you, and onto the floor as well. Thanks to the rooms’ unique shape and special screens that allow you to use 3D polarizing glasses, you can fly over a strand of DNA and look in front, behind and below you, or navigate through the superstructure of a building to detect where damage from an earthquake may have occurred. The Explore Earth Cave immerses you in a walk through the redwoods or a visit to the Luxor in Egypt. Adding to the virtual reality in the CAVEs is the surround sound system, which harnesses recent advances in wave field synthesis—a way to maximize the perception of many channels of sound coming from different sides of the room. 3D Virtual Reality Environment Developed at UC San Diego Helps Scientists Innovate: http://www.calit2.net/newsroom/release.php?id=1383 Calit2's gets 'awesome' lab honors: http://www.universityofcalifornia.edu/news/article/24021 Getting the bigger and fuller picture http://research.universityofcalifornia.edu/stories/2012/04/3-d.html The NexCAVE was inspired by the StarCAVE and designed and developed by Calit2 Research Scientist Tom DeFanti, Virtual Reality Design Engineer Greg Dawe, Research Scientist Jürgen Schulze and Visualization Specialist Andrew Prudhomme. The Calit2 NexCAVE includes of 17 JVC Xpol (cross-polarized) panels, arranged into five columns, and produces data resolution close to human visual acuity (defined as “20/20 vision”). The Calit2 NexCAVE has an effective resolution of 10,000 x 1,500 pixels per eye. The JVC HDTV Xpol panels are very bright, which means that, unlike the StarCAVE, the NexCAVE can be used under normal room light levels. The NexCAVE is powered by 9 high end graphics PCs running under CentOS 6, with dual Nvidia 480 graphics cards. An additional graphics PC serves as the head node to control the rendering cluster. For user tracking and interaction, we use the optical tracking system TrackPack by ART Tracking. It consists of two infrared cameras and wireless tracking targets. A Saitek game pad serves as the input device. We support the same software environments as in the StarCAVE. The NexCAVE cannot be reserved separately, but is part of any StarCAVE reservation. calit2 Infrastructure http://ivl.calit2.net/wiki/index.php/Infrastructure
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  • Metadata Date: 2013:12:14 12:38:55
  • Usage Terms: Creative Commons Attribution Non-Commercial Share-Alike 3.0 Unported - http://creativecommons.org/licenses/by-nc-sa/3.0/

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